Author Topic: A Lock-on Rocket launcher.  (Read 490 times)

This would be good because: Do you know how freaking hard it is to hit a plane with a rocket?

If you don't, it's very hard. I  figured out how this could be done:

1. Edit the Rocket Launcher to some other color (Or just make a new model.)
2. Edit the damage to 150 for direct hit and change the reload time to 10 seconds.

3. Make a script that can detect when the crosshair is pointed at a vehicle. The player has to keep the crosshair on the vehicle for 2 seconds. While they're doing this, a centerprint can read "Locking..." When it locks on, it says "Locked!"Then, when it's fired, the rocket will track the vehicle for a certain distance, after which the rocket will disappear or fly straight.

Would be useful for dogfights and TDM/CTF's.

I think Space Guy made one not to long ago.

I think Space Guy made one not to long ago.
Read OP.
Or you could make a mounted stationary vehicle one.

Homing Rocket Launcher

Ever wanted to fire at your enemy but the rocket misses? Get pissed off alot and start spamming rockets only to be kicked by the host? Well never fear! Buy the new Homing Rocket Launcher today! Functions better, faster, cooler, and more awsome!

Homing Rocket Launcher

Ever wanted to fire at your enemy but the rocket misses? Get pissed off alot and start spamming rockets only to be kicked by the host? Well never fear! Buy the new Homing Rocket Launcher today! Functions better, faster, cooler, and more awsome!

I mean, only 1 rocket, not 3.

Also, higher damage, too.