Oic what your saying. So when you configure you can have something like...
Onplayeractivated->player->addvelocity [0,0,10]
This idea is good, but can you have it happen maybe like this...
Onplayerspawn->player->[b]SET[/b]playerevents[PlayerEvent01]
OnplayerActivated->player->addvelocity[0,0,10]
|PLayerEvent01|
I know for a fact that would be hard, yet ingenious, and fairly exciting.