Author Topic: Fake Kill Brick Problem  (Read 563 times)

I have seen a lot of videos showing buildings being destroyed by just having something bump into the bricks or towers being knocked down the same way, but when I use fake kill brick to try and do the same it's all wobbly and unstable unlike in the videos I have seen. Am I using the wrong event to work with physics or what?

Also is there a way to keep fake kill brick on a brick and have it stay like that forever or until it is respawned in events or something?

I will try to get some pictures in soon to show you what I mean.

The videos might  fake kill them at the last second, or you could add more supports to the building

Also is there a way to keep fake kill brick on a brick and have it stay like that forever or until it is respawned in events or something?
no, you can't

no, you can't
actually you CAN make a brick be fakekilled forever by putting the respawn time to -1 or 0 i think...

no, you can't, 0 would have it stop being fake killed, and you can't put negatives last time i checked, and up to 9 sec i think, and you can't connect fake killed bricks

lol then i dont know how i did it O.o

Well, I'm not always lucky enough to see the building wobbly. Sometimes the build goes right through the ground when fake kill is activated. I tried adding good support but it didn't help much when it was wobbly. It just makes itself fall eventually. Here, I put all the pictures together here so I wouldn't take up the whole page with pictures.
http://img85.imageshack.us/g/towerthroughfloor3.png/