Author Topic: TeamCheck  (Read 357 times)

I was just wondering if someone could make a event that checks the team the the user is on, to prevent spawn killing in TDM's and dogfights.
It would be like:
OnActivate->ifplayerteam->blue
CheckTrue->contentstart
CheckFalse->client->centerprint->"You can't go in the opponent's base!"

Don't we already have something for this?

Don't we already have something for this?
OnActivate>ContentStart>TeamAllow>[-enter team # here-]
It's already there.

you could use variables, v5, with TDM they have <var:cl:team>