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Event_onOwnerActivate; Event_onOwnerTouch
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Is this a good idea?
Yes
1 (100%)
It's okay
0 (0%)
No
0 (0%)
Total Members Voted:
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Topic: Event_onOwnerActivate; Event_onOwnerTouch (Read 639 times)
Mekama
April 08, 2010, 04:40:57 PM
Will somebody please make these events for me, or if they already exist and work then link them? I would really appreciate it.
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Mekama
April 08, 2010, 04:43:47 PM
Also I would like a link to the add-on that in-game has the brick category 'Props'.
Deathwishez
April 08, 2010, 04:44:02 PM
Use VCE.
onActivate > Self > VCE_ifValue > [<var:client:bl_id>] == [(BL ID Here)] [ ]
or
onPlayerTouch > Self > VCE_ifValue > [<var:client:bl_id>] == [(BL ID Here)] [ ]
onVariableTrue for you
onVariableFalse for others
Mekama
April 08, 2010, 04:47:21 PM
Ok, well where do I get VCE?
Mekama
April 08, 2010, 04:54:08 PM
Nevermind, I realized I already had it after I posted what I quoted below. And thanks, I really appreciate your help.
Quote from: Mekama on April 08, 2010, 04:47:21 PM
Ok, well where do I get VCE?
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Event_onOwnerActivate; Event_onOwnerTouch