Author Topic: Ghost Player  (Read 877 times)

I would like someone to make a Ghost Player. The Ghost Player is invisible with only one tool / weapon. And when the ghost
moves, he is visible just a little bit so I can make a Ghost TDM.



Anyway, for now, just use "hideNode ALL".

I would like someone to make a Ghost Player. The Ghost Player is invisible with only one tool / weapon. And when the ghost
moves, he is visible just a little bit.
Ehhhh look at that.


even better, loop a variable check on player's velocity, if it's not 0, unhide all nodes, if at 0, hide all nodes? and then you just need a playertype with 1 weapon slot, or somehow event that too, maybe set ghost variable on ghost players to 1, and then on item spawns put an onitempickup event and check if they're a ghost, and then set all slots except for slot 1 to no items