Author Topic: In perimeter of...  (Read 897 times)

When you are making an event, along with Player Touch, Activate, etc., there should be In perimeter of, you set your radius, set what it does, and done.
      ^
PERIMETER


EDIT:
Some idiot is saying that the sentence above makes no sense because I made an easy mistake with my wording.
« Last Edit: June 09, 2010, 01:12:17 AM by Link75635 »


You obviously don't know what a perimeter is yet you know what a radius is.

I know it won't be perfect , but it could work as substitute? About to überspellfail

I think you could use zone bricks as a form of a perimiter.

You obviously don't know what a perimeter is yet you know what a radius is.

So I'm the idiot because you don't know what I meant because of a simple technicality?\

I meant you set the area where the function happens when the area is touched. Can you understand this?

Jesus, because I mess up once means that I have to rant about me being a handicap because of a simple issue with wording... Yes, each dot represents another paragraph of ranting...

So I'm the idiot because you don't know what I meant because of a simple technicality?\

I meant you set the area where the function happens when the area is touched. Can you understand this?

Jesus, because I mess up once means that I have to rant about me being a handicap because of a simple issue with wording... Yes, each dot represents another paragraph of ranting...

Calm down-yo, you're overreacting-yo.

Zone Events?

Funny guys are your answer.

Calm down-yo, you're overreacting-yo.

 I rant... alot, I once ranted about Robot Spider national socialists, and how you don't sleep, you die then revive in the morning.