Poll

Who you think should make these?

Space Guy
Stratofortress
Pandan
Some random dude from Australia
Your neighbour

Author Topic: Advanced warfare  (Read 1264 times)

I have some new suggestions to anyone interested in attempting to make them.
First of all lets start with the most simple add-ons:

Stinger Missile: The Stinger is a rocket launcher against enemy vehicles. The basic idea is making a Stinger missile that acculay LOCKS ON to a vehicle. This could be like 2 seconds lock-on time and after that firing and the rocket would follow the vehicle. This could be done easily with Homing Projectile modified slightly.

Stationary 50 cal. Sniper rifle: A sniper rifle that you mainly carry in your inventory. But in order to fire it you would need to "mount" it on the ground. The sniper could be 1 hit kill and it could have like 5 seconds mount time. This would be perfect for many Urban and regular warfares.

Stryker: The battle APC of the Americas army. Very strong and can withstand ALOT of RPG fire. Has a 50 cal. machinegun or a 100mm. Tank cannon on top. Would be perfect for Urban warfare or tank wars.

ok... Lets move to the slightly more advanced stuff shall we?

Sentry Gun (not from TF2 or MW2): A stationary Sentry gun that you carry in your inventory until you place it. After placing it you could not move it. Would track Enemies! This would mean the sentry would have to be made so that it works together with the TDM Mode to determine the hostiles and the friendlies. The sentry could be mounted with a heavy 50 cal. machinegun perhaps?

EMP Grenade: The Electro Magnetic Pulse grenade that disrupts the function of electrical devices nearby. Also vehicles. This would be good against enemy tanks, APC´s or the sentry guns mentioned above.

Tracer gun: This would be a gun that fires a small "dart" into an enemy vehicle and would start tracking it. This could be made so that if the tracer is attached into a vehicle the shooter would get a HUD that would show the direction of the tracer dart.

Illumination gun: Basically kind of like a flaregun. But would acculay create a VERY bright red light and would land very slowly. This would be perfect for ambushing enemy troopers in an urban dark enviroment or why not call backup when you are alone surrounded by enemies? The round could light up about 3 seconds after fired and until that moment it would travel at the speed of a thrown grenade. After lighting up it would slow down.

Pavelow: The helicopter also found in Left 4 Dead 2 and Modern Warfare 2. This could be 8 seats helicopter. it could have pilot, 3 gunners. 2 On the front on the right and left, and 1 in the rear. the remaining 4 seats would be for travellers.

Now for the VERY advanced sutff.

Backup Beacon: A beacon that you would toss on ground at a point of your choise, and te beacon would call in a Cobra attack helicopter above the location where the beacon was tossed. The helicopter would fire on enemies on ground with a minigun. This would also reguire the same idea as the sentry that it could identify enemies and friendlies.

Now here are a few slightly... futuristic advanced items and weapons.

Zero Point grenade: The grenade that on explosion creates a black hole. This would be good if it could acculay suck players in. Friendlies or enemies. But only from up a certain range. Maybe 50 bricks?

Spawn Beacon: The classic Spawn Beacon from Battlefield 2142. For those who dont know it is a beacon you place on the ground. This beacon will serve as a spawn-point for your TEAMMATES until it is used too much. The max usage limit could be 5 respawns until it overheats and blows up.

Tactical Precision Nuclear Device: A gun that could be used only ONCE and when shot at something it creates a sort of red dot on the target. After 10 seconds a nuclear bomb device would fall from the sky and blow up on impact. This should be highly powerful and would have range of what? 300-400 bricks!

Tykens Rift: Originally from Star Trek. A sort of Beam weapon that is also one times usable. This would create a small "Tykens Rift" That is basically a sort of red black hole. But instead of sucking players in it sucks energy of them. Health in other words.

And the crown jewels and the last 2 weapons of Futuristic Warfare are...

The Doomsday Laser: A weapon carried in the inventory slot. When fired creates a massive laser that destroys ANY living creature or a vehicle. The explosion could have the range of 60 bricks. The laser would also reguire a long recharge... 1 minute maybe?

Hammer of Dawn: The classic weapon from Gears Of War game series. The Hammer of Dawn is basically a weapon that when used continuesly, creates a massive plasma stream from a satellite. This could only be used outdoors and would not function outdoors.

NOTE! These weapons I invented are mostly stuff you BUY in my Team Deathmatch with points gained by kills! These are not given to anyone since they are HIGHLY too powerful! Well.. That is pretty much all of the weapons. I really hope someone has the skill to make them... These would be great for alot of servers. I think many would agree. And a word of causion to all people hosting a server out there! Do not let people spam them! That would be just annoying!

Also I would like to get a small amount of credit if someone makes and uploads the items/weapons/vehicles I gave here into Blockland Forums.
« Last Edit: July 04, 2010, 03:12:19 PM by Sky Hawk »

You can forget about the over powered stuff, like the Backup Beacon, Zero point grenade, Tactical Precision Nuclear Device, The Doomsday Laser, Hammer of Dawn, and The Tykens Rift. "We" hate those kinds of things. Everything else seems really awesome.

The backup beacon is not so overpowered once used as a reward of points. Kind of like a killstreak from MW2. Can be destroyed and will leave after time. The Zero Point Grenade is not so overpowered either. But yes I admit that the Hammer Of Dawn and stuff like that were too much. Maybe I was thinking too much of a massive spaceship build. Anyways the nuke would be nice as a "Game ending" Killstreak.  :cookieMonster:

I can tell you've been playing too much Modern Warfare 2.

On second thought, the Zero Grenade and the Backup Beacon would be good for DM's with a big battlefield.