Author Topic: [Default events] Writable/readable disk [No named bricks]  (Read 4670 times)

This is AMAZING! I'm consider myself to be a Novice Eventer,I have not figured out VCE or relays yet. But this... OMG! AMAZING!

The load feature and I think the save feature does no work. It says: Too many Events!  How exactly do I fix it? Yes, My Schedule limits are at 300.

This doesn't happen for me; it always loads just as it should. Did you turn up your quotas?
Yes , but I changed colorset :|

I wish I was this good with events. I'm just now starting to learn.
Easiest event possible IMO is this:
OnActivate>Self>FireProjectile>"Projectile Name"

When I saw this, I nearly shat myself :S...

That's what i said when i saw it. I stuff myself
You dirty boy.

The load feature and I think the save feature does no work. It says: Too many Events!  How exactly do I fix it? Yes, My Schedule limits are at 300.
you increase the schedual limits its the leftmost button when you start a game

I understand how this works.
Just reading the post. :D

There are named bricks?
Nevermind , you ment on the disk.

It seems the Disk gets rewritten every load

Every time you show something, you show something awesome.

now we need a version that can be run at default event allowances.
also how does the 32ms delay with relays work?
is it a delay in sending or reciving them?

now we need a version that can be run at default event allowances.
also how does the 32ms delay with relays work?
is it a delay in sending or reciving them?

It's 33ms, and that's sending them.