Author Topic: [Default events] Writable/readable disk [No named bricks]  (Read 4715 times)

This requires one more add-on that isn't default.. Duplicator..

duplicator aint realy needed its just very usefull if you dont wnat to be bored out of your mind

duplicator aint realy needed its just very usefull if you dont wnat to be bored out of your mind
This needs to duplicator for moving discs in and out of the machine.


This needs to duplicator for moving discs in and out of the machine.
He only said default events. Even then you don't absolutely need it.

copy events?
He only said default events. Even then you don't absolutely need it.
How are you going to get discs in and out then? Manually copy the events onto a disc then manually put in the prints?

How are you going to get discs in and out then? Manually copy the events onto a disc then manually put in the prints?

The duplicator is pretty much essential. It's not an event though, so I'm not sure what you're getting at.

Hm. I see how you did this.  Very good job.

It messes up colors if you read it multiple times.

I wish I was this good with events. I'm just now starting to learn.

It messes up colors if you read it multiple times.

If you spam click the load button (and most likely the save button as well), it'll corrupt the disk. There's not much of a reason to save more than once per second anyway, so I was trusting that people who downloaded this would be intelligent enough to know to not spam click event contraptions.

If you spam click the load button (and most likely the save button as well), it'll corrupt the disk. There's not much of a reason to save more than once per second anyway, so I was trusting that people who downloaded this would be intelligent enough to know to not spam click event contraptions.
Didn't spam click. I clicked it 3 times in about 10 seconds because there was a misplaced color at the first time I loaded.

After studying your design I have decided that I may be able to use less events though my design will only be able to store bianary values

Didn't spam click. I clicked it 3 times in about 10 seconds because there was a misplaced color at the first time I loaded.

This doesn't happen for me; it always loads just as it should. Did you turn up your quotas?

i take it as it works by using projectiles? it should work with them, if it is projectiles, i think i know how you did it
i'm thinking of the combo lock you showed me on blobeh's server when i was making mine, with radiowaves and unraycasted bricks with print counts, which means you could fire projectiles from the colored bricks downward, and then that would record it, and then fire it back up to set it?
Not quite - if it just used radio waves, how would it know if you're setting or reading from it?
just came back to this, it would either fire down or up i guess