Author Topic: Space Station 13 gamemode  (Read 2042 times)

Contribute to Blocko Station 13: (server.cs) http://ietherpad.com/m0AC1cTDL9

PROGRESS: 0% (working on adminhelp and admin stuff)

This will be a gamemode that is sophisticated and requires careful picking of adminship, also, the admin/super admin password is disabled when the gamemode starts.

HEAVEN FOR UGN STATION

Admin rights with the gamemode
When the SS13 gamemode starts, ban, kick, and killing messages will become admin-only, and an admin can privately message a player if he did something wrong. Admins can spawn anything with the GUI. Admins have to private message a player when that player killed another player and the killer isn't a traitor/syndicate. Admins can also jobban, forcekill, gib, change datablock of(heh), and subtle message(ex. You hear a voice in your head: (insert subtle message here))players. All of these actions are logged on the admin log which is accessible by an admin with the GUI. Also, players can send admin-only messages that are logged in case something goes wrong. If an admin is there and a vote to restart/change in-game mode is initiated, the admin has to cancel the vote. These rights are very powerful...and like I said above...needs careful picking of adminship. A super admin can also reset the gamemode.


Starting the gamemode
You need to be the host to run this gamemode. You need to do the chat command: /startss13
When it starts, it changes to a map like Build A Space Station(1) that's called Space Station 13, loads a save(you save it in a map called Space Station 13), and starts a minigame based on the RTB prefs for Space Station 13.


Entering an SS13 game
If you have the client-side for SS13, then you'll start out spectating with a dialog to choose which job. If the player doesn't have the client-side, the player will spectate and get a message saying that he needs the client-side to play. When you choose a job, you spawn as it with clothing changes(hat(required hat),  hands(required gloves), shoes(required shoes), and arms/chest/pants(required jumpsuit)). You also have a backpack to store 7 items and is usable with the GUI. All players have 7 slots


Playing in an SS13 game
The player can't jet(unless an admin changes its datablock). Action messages(killing, hurting, gasping, dying, emote) are heard and/or seen. Seeing an action involves the player looking at the victim. Hearing an action involves a certain radius and if there's walls.


Jobs in SS13
Captain: Manages everything if nobody manages it, hides the nuclear authentication disk.
Head of Personnel: Changes jobs
Head of Security: Manages Security
Research Director: Manages Hydroponics, Medical, and Toxins Research
Chief Engineer: Manages Engineering
Space Attorney: Helps in courtroom cases
Detective: Collects evidence in courtroom cases
Medical Doctor: Heals players, researches diseases
Scientist: Makes bombs
Chemist: Makes chemicals
Security Officer: Jails players, watches for crime
Station Engineer: Repairs the station, starts the engine
Botanist: Plant care
Assistant: USELESS.

All other functionality that isn't on this suggestion is that of the real game, Goonstation 13, and should be added.
« Last Edit: July 10, 2010, 11:50:02 AM by frogger3140 »

? and first post cool
we need pics to model and get the clicks
we need pics of what you want the players,etc. to look like
« Last Edit: July 06, 2010, 08:07:03 PM by MegaThunderGalaxyFire »

? and first post cool
we need pics to model and get the clicks
we need pics of what you want the players,etc. to look like
Players: http://ss13.donglabs.com/index.php?title=Jobs

HONK HONK
THEY ALL FALL DOWN!

No, just no.
I admit it would be cool as a gamemode, but we might have more clogged up SS13 servers with nobody or jsut one guy inside.

Sounds like a good idea, but it needs careful planning or else it won't work right.

No, just no.
I admit it would be cool as a gamemode, but we might have more clogged up SS13 servers with nobody or jsut one guy inside.
Hmm...ID stealing could be implemented...and maybe the SS13 servers can have a maximum of the amount of crew to log on. If the limit is reached, the player becomes an assistant. If there's only 1-4 players, the game won't start until there's 5+