Author Topic: How do you set relays on players?  (Read 2755 times)

It's related to VCE. That is kind of what it is about exept if you are a JVS lover?

It's related to VCE. That is kind of what it is about exept if you are a JVS lover?
It's not related to the topic.
And what do you mean JVS lover?
I run neither VCE nor JVS on my server.
If you loved VCE at all anyways you would know who the authors were.

you used to be able to make a small box and use high v pongs and on projectile hit to make a loop that could target player.

but it broke in some update

Make sure you have the latest VCE.

Events:

Onactivate--->self--->fireRelay
OnRelay--->Self--->fireRelay
OnRelay--->Self--->VCE_ifValue [<var:player:firing>][===][1][you can leave this empty for now]
OnVariableTrue--->Player--->Spawnprojectile--->[speed of projectile][alarm]

Activate the evented brick in first person, and you'll fire bullets for as long as you hold your left mouse button.
« Last Edit: July 17, 2010, 10:21:00 PM by Player »

Make sure you have the latest VCE.

Events:

Onactivate--->self--->fireRelay
OnRelay--->Self--->fireRelay
OnRelay--->Self--->VCE_ifValue [<var:player:firing>][===][1][you can leave this empty for now]
OnVariableTrue--->Player--->Spawnprojectile--->[speed of projectile][alarm]

Activate the evented brick in first person, and you'll fire bullets for as long as you hold your left mouse button.

Beat me to it D: