Author Topic: Map Change Vote/Reappear Event  (Read 965 times)

Map Change Vote

When an admin or super admin wants to change to a different map, and there are people in the server, it becomes a vote weather to change the map or not. Hosts automatically change maps without a vote, but RTB prefs can change it where SA and or Admins change maps without a vote. Also would be nice if if saved the bricks before a map change like save1 save2 save3 save4 etc.


Reappear Event

Basically disappear event backwards. It makes the brick normal for how long the number in the body is, and disappears after the time is up.

Reappear Event

Basically disappear event backwards. It makes the brick normal for how long the number in the body is, and disappears after the time is up.

0onActivateSelfDisappear-1
0onActivateSelftoggleEventsEnabled0 1
0onWhateverYouPutHereSelfDisappear0
2000onWhateverYouPutHereSelfDisappear-1

Clicking it starts it invisible. Then it can reappear with replacing whatever onWhateverYouPutHere is.

0onActivateSelfDisappear-1
0onActivateSelftoggleEventsEnabled0 1
0onWhateverYouPutHereSelfDisappear0
2000onWhateverYouPutHereSelfDisappear-1

Clicking it starts it invisible. Then it can reappear with replacing whatever onWhateverYouPutHere is.
I know that, but one event would be easier than to do all that.

I know that, but one event would be easier than to do all that.

Reappear is setting disappear to 0. You're telling to make an event which does exactly what another does.

How exactly would you make a brick reappear? You'd have to make it disappear, first. Obviously, this means you'd have the same amount of events. It'd just be "disappear 0" instead of "reappear."

Reappear is setting disappear to 0. You're telling to make an event which does exactly what another does.

How exactly would you make a brick reappear? You'd have to make it disappear, first. Obviously, this means you'd have the same amount of events. It'd just be "disappear 0" instead of "reappear."
If a brick has already disappeared than it would make it reappear for a certain amount of time and if not it would make it disappear after a certain amount of time.

Just use the server voting system for the first one.

To make it disappear and reappear do this.

Whatever > Self/NAMED BRICK> Disappear -1 or any positive number
Whatever > Self/NAMED BRICK> Disappear 0

To make it disappear and reappear do this.

Whatever > Self/NAMED BRICK> Disappear -1 or any positive number
Whatever > Self/NAMED BRICK> Disappear 0
I know that, but one event would be easier than to do all that.

To make it disappear and reappear do this.

Whatever > Self/NAMED BRICK> Disappear -1 or any positive number
Whatever > Self/NAMED BRICK> Disappear 0
I know that, but one event would be easier than to do all that.

How exactly would you make a brick reappear? You'd have to make it disappear, first. Obviously, this means you'd have the same amount of events. It'd just be "disappear 0" instead of "reappear."