Author Topic: Event_OnPlayerSpawn  (Read 737 times)

I am doing a VCE RPG but I'd really need a 'OnPlayerSpawn' event. Could someone make one?

Useful.
Tell us what you are trying to do and we might be able to do it for ya.

Very simple, like a normal City RPG, when the player spawns, all his stats should be loaded, or if it is for the first time, his stats should be set.

In the event GUI, it could look like that:

OnPlayerSpawn -> Client -> VCE_modVariable -> Money = 100

The event could work on any spawn brick, or checkpoints brick.
Actually, I could do it, but each time I try to make scripts/weapons/vehicles/events they work, and fail miserably
« Last Edit: September 11, 2010, 07:30:38 AM by Herrerarausaure »

You could make spawn bricks and have them be OnPlayerTouch.

yes, but you'd have to stay for too long at the same spot... like 2-3 seconds, and that's too much

there's already a topic for this, and you posted in it /facepalm