Author Topic: Can't Self Delete when threatened  (Read 1585 times)

I see that a Self Delete knife would come in handy here.


Self Delete is useful if you are far away from your fort and you need to get there and things like that, so I don't want to disable it.

I'd either disable Self Delete completely AND/OR disable it and have a weapon which kills you when you use it AND/OR have massive penalties for Self Delete

Couldn't someone just hit jump or crouch or something fast and then Self Delete while you're not aiming at them?

Couldn't someone just hit jump or crouch or something fast and then Self Delete while you're not aiming at them?
I forgot to mention that I would want like a 2-5 second timeout of not being looked at.

I can see that you clearly don't know what you're doing and players can spam the console if they're dead.
Then please explain how you would do it, Oh Mighty Kalphiter.

Then please explain how you would do it, Oh Mighty Kalphiter.
I'm gonna guess that if you're already dead, it'll spam the console if you try to Self Delete.

Hm, good point. Is there any way to test if the client is alive or not?

Hm, good point. Is there any way to test if the client is alive or not?
How about not breaking the game and instead using a package to toggle it.

How about not breaking the game and instead using a package to toggle it.
Breaking the game is quite natural.

I can see that you clearly don't know what you're doing and players can spam the console if they're dead.
=/

Bump. I still want this to be made.