Poll

What Do You Think Of The Pre-Beta?

Great
7 (30.4%)
Good
2 (8.7%)
Decent
4 (17.4%)
Poor
5 (21.7%)
Need To Play Full Version
5 (21.7%)

Total Members Voted: 23

Author Topic: Epsilon Project - PreBeta Released! [11/16/2010]  (Read 18038 times)

Oh. It's just the fact that you didn't really do anything. Then again I never really told you to do anything. Draw me up a few sketches and I'll add you back on the list.
You know what, nevermind, I can't really help with sketch's.
The most inportent part of level design and I fail it at. :P

I got scared playing it. :c

Successful atmosphere is success! :D

You know what, nevermind, I can't really help with sketch's.
The most inportent part of level design and I fail it at. :P

Ok.

Working on a new weapon, the lightning gun. It somewhat works but the collision is being an starfish.

Working on a new weapon, the lightning gun. It somewhat works but the collision is being an starfish.
What does it do?

What does it do?

It fires a constant stream of electricity in the form of lightning. The lightning is also rendered dynamically. It takes a line, sets anchor points within a certain region, then bends the line to those anchor points which in result looks like lightning. It works overall but the collision is being a tard.

Just keeping you guys informed, project still isn't dead, I do intend on finishing this unlike my other projects. It's just been a bit slow lately since I've gotten caught up in school work but I'll still get this project finished soon.

« Last Edit: December 02, 2010, 10:47:07 AM by zookuw »

Holy stuff. Those requirements are a bit...High...

My laptop can play it just fine, and here's the specs:

CPU Intel Celeron 2.2 Ghz

RAM 2 GB

Graphics Card: Intel (Integrated)

:/

Bump for moral.

Sorry I haven't been working on it much. I've been busy with school work. I'll see if I can get some free time to work on it though.