Why would anyone limit the capabilities of an engine on purpose by limiting the amount of content that can be used? :/
Oh okay. Let's lift all restrictions!
"hey i downloaded all add-ons and now i cant even spawn why is that?
here's console!
---
datablocks: 280000
---"
Oh what if the ghosting limit was removed?
"hey i got a bunch of add-ons and made a big build why does the game lag so much?"
When trying to use multiple gamemodes at once (ex: TeamDeathmatch, Zapt, others) The numbers go up quite rapidly.
You don't need both TDM and Zapt, because you can't even use the two together.
TDM itself only adds 22.
Siege adds only 5, KOTH adds 5, C&R adds 6, CTF adds 24, AVIP adds 0.
Each brick only adds 1.
Each weapon adds several. Ranging between 8 and over 20.
This means it only takes about 4 weapons to equal TDM and all it's modes, and you don't even need all the modes enabled.
You don't need that many weapons. Lets say you're making some class selection thing. That's about 20 weapons.
That's still only 300 datablocks.
The default game only adds 421 + 7 per color in the colorset.
With only 20 weapons, all gamemodes (TDM related), and a 64 color-set, you're still only at 1209 datablocks.
I wonder how you people even reach the god damn limit.