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Author Topic: GTA HAS THE BEST PHYSICS ENGINE EVER  (Read 1556 times)

Euphoria actually needs a physics engine to run, so it doesn't qualify as one by itself.

It combines ragdoll physics and animations to create "intelligent physics," as they call it. For example, if a character were staggering, Euphoria would make him balance while still keeping ragdoll-like physics in play.
Or when lauched 1,000 feet out of your windshield, you get up realisticly from an awkward position.

Or when lauched 1,000 feet out of your windshield, you get up realisticly from an awkward position.

Lol.

Although their ragdoll system actually is very impressing.



Starcraft II Engine. Now go away.

Starcraft II Engine. Now go away.

You didn't get the joke. Now go away.