Author Topic: Exploding Barrel  (Read 806 times)

Alright, so it would be a vehicle. It would be about the size of your blockhead. The blast radius would be about that of the HE-grenade. It would have to be a long time somehow before the barrel respawns itself.

You: "just use events"

Me: The problem is, when I go to make a realistically sized exploding barrel and I event it, the brick gets fakekilled before the OnProjectileHit event starts, thereby making it useless with most guns. Also, some new people don't know how to event and having a vehicle is much easier.

For the not instant respawn: Have the first explosion (the set on fire) be the big explosion, then make it have a "burn" time of like 15 seconds, then the final explosion is really small and does 0 damage.
« Last Edit: February 08, 2011, 08:11:29 PM by BobSevenSevens »

there is already an exploding barrel?

there is already an exploding barrel?

Yes.
But I believe it is glitchy.
It caused a MASSIVE shadow around my player on any map, client-side only, under certain circumstances.

already been made :D
The problem is, when I go to make a realistically sized exploding barrel and I event it, the brick gets fakekilled before the OnProjectileHit event starts, thereby making it useless with most guns.
turn off brick damage, or use onblownup to respawn and trigger a boom

already been made :D
turn off brick damage

This.

Now lock the topic please.

This.

Now lock the topic please.

But, I still would like a vehicle version. I guess the vehicle would have 1 health, and have double the blast radius of a regular car explosion.

Also, for the not respawn instantly thing: Have the first explosion (the set on fire) be the big explosion, then make it have a "burn" time of like 15 seconds, then the final explosion is really small and does 0 damage.

lalalalala, getting the quote as you aparently didn't read...
already been made :D

already been made

Why I disregarded the above post:
Yes.
But I believe it is glitchy.
It caused a MASSIVE shadow around my player on any map, client-side only, under certain circumstances.

This.

Now lock the topic please.

You obviously never used it...

When you leave it alone it wiggles and glitches around. Next time you look its stuck in some bricks, below the map, or somewhere far away still twitching in agony from it own failure.

The "Already Made" barrel is useless and needs to be remade..
« Last Edit: February 08, 2011, 10:02:13 PM by Mr.Noßody »

You obviously never used it...

When you leave it alone it wiggles and glitches around. Next time you look its stuck in some bricks, below the map, or somewhere far away still twitching in agony from it own failure.

The "Already Made" barrel is useless and needs to be remade..

EDIT-all that was in here is the quote.

But yeah, what's up with the wiggling.
I'd just make it a very light playertype.
« Last Edit: February 08, 2011, 10:30:28 PM by The Corporation »

There is an explosive barrel, I had it, but It lagged and did a relay explosion. (The explosion from a dead vehicle explodes the respawned one, doing an endless relay.) It also wiggles around and can't seem to stay still.

There is an explosive barrel, I had it, but It lagged and did a relay explosion. (The explosion from a dead vehicle explodes the respawned one, doing an endless relay.) It also wiggles around and can't seem to stay still.

Funny to use on TDM's. "OMG! WTF! Barrel keeps blowing up! I cant leave my base! AGHHHH!" :Ragequit