Author Topic: Black Holes, Tornadoes, and other Sucky Things  (Read 2410 times)

If there could be some AI/Vehicle that sucks in Blockheads and Kills them (Black Hole) Or just tosses them (Tornado), I would definentely download it. Maybe there could be a Whirlpool Designed like a rapid that goes around then DOWN...
Players could changedatablock into Tornadoes/Blackholes, and therefore, that would be the start of Disaster Survival RPs in Blockland


Blockland's physics system is not the best, and it's difficult to program such motions even in a 2d space, let alone a 3d environment.
I'm sure it's possible but I don't think it will likely be done any time soon.


radius

impulse
Hmm.. would negative integers mean imploding rather then pushing you away

It's possible but there is many issues that will complicate it.

radius

impulse
I thought he wanted the spinning and relative pull as well.

I can actually event a black hole.

Well, i don't know how to script but i can make a make shift black hole. Here's my idea: make a bunch of bricks close to the black hole, (depending on the size) make it setplayervelocity -(number here) and then make it so that its like slow mo, but the final part idk how to do.

I could do it with events no poblem.  I would just be Very laggy.

I can actually event a black hole.

can you give me those events?

I've had a script like forever that does radius impulse toward a center point on all objects applicable. I think there was a radius check version... Meh.

But I'm doing nothing. At least not now.

Zone events are easy to use. I think an Ai that could move around and take houses
would be pretty cool thou.