Author Topic: Better vehicle crashing  (Read 832 times)

Is it possible for blockland to have better vehicle collision and crashing or would that require an engine change? I think it would be great for Jeep sumos or races or even, just everything together. I hope its possible

I remember there being a mod when you crashed into something fast enough your car would explode

Yea it was on stratos planes and stuff
I used it for a playertype once.

I remember there being a mod when you crashed into something fast enough your car would explode

Yea it was on stratos planes and stuff
I used it for a playertype once.
lol that sounds fun

lol that sounds fun
It was supposed to be alex from prototype

when you slam into the ground really hard it made an explosion and killed everyone around it.

I remember there being a mod when you crashed into something fast enough your car would explode
Rampaging vehicles.

I like the idea because yesterday I was hosting a jeep sumo and when you crash into someone to try and knock them off, you can bearly move them. Infact alot of the time you drive over the top of them



Rampaging Vehicles
I dont mean dealing damage, but actually being able to push vehicles off edges and such instead of driving over them

I don't know if onvehicletouched would work or not


Yeah, if you hit a vehicle it should move accordingly to the blow like in real physics. Rather than just collide poorly and do a gay bounce motion.

Yeah, if you hit a vehicle it should move accordingly to the blow like in real physics. Rather than just collide poorly and do a gay bounce motion.
Yes, that's how it should be, but the last physics update that allowed us to build inside Water Bricks also made the FakeKilled Bricks go through walls and terrain more easily.

I personally like the concept, but it seems too risky.

/littlebitofsupport


But I think that would be GREAT for RPG's and that.