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Hiding nodes on a weapon image
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Topic: Hiding nodes on a weapon image (Read 658 times)
soba
July 16, 2011, 08:02:24 PM
I have tryed selecting the objects ID and tryed gunimage.hidenode(ALL); but it doesent work, the only way I can finish my GIF replicator item is by using a loop of hidenode :( theres gotta be a way to hide the nodes of an item image
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Demian
July 17, 2011, 05:35:04 AM
I would appreciate this information as well.
Red_Guy
July 17, 2011, 05:21:12 PM
I dont know the detials - but its going to be the same way the player nodes work. %obj.hideNode("name") .. but where you get "name" from... I dunno for sure, i think that will be from your modeling program.
soba
July 19, 2011, 03:52:06 PM
item images do not have nodes, therefor I need to figure out a way to do it either without using hidenode, or giving the weapon nodes somehow
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Hiding nodes on a weapon image