Poll

You can lose alot of players when restarting by disconnecting and reconnecting again?

Yes.
12 (85.7%)
No.
2 (14.3%)

Total Members Voted: 14

Author Topic: Server Restart  (Read 1092 times)

Impossible.

If its not dedicated, and you leave. Its down. All Clients will crash....

              
The server handles sending out client data right?
So couldn't server #1 stop all data and have server #2 take over?...
But that would need a client refresh and would require a client-sided mod for it, ah I see.

I doubt anyone would even try to do this. If you need a mod why restart, download the Loadaddon mod. Or use exec("Add-Ons/File_Name/File.extension");

EDIT:   
I always have to disconnect my clients when I have to restart and I never get them back...

But what if you can restart and ceap your clients?

So what if you can restart the server and it lagges them out while the server is restarting then
when all the magor things are loaded it gos in to a map loading screan while the rest of the server
comes back on line... This way you dont lose as mayny clients.

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Why are you restarting anyway. Most console commands can fix any problem unless if you lose internet connection.

« Last Edit: August 30, 2011, 05:26:31 PM by Blocker Ctgr »

This would involve forcing the client to reconnect, meaning that if they were on a different server and you restarted, they would immediately disconnect from it, and connect to yours. It would be extremely abusive and impossible. The topic title is very ambiguous, too.