After playing star wars and super Mario, Something hit me. Something that would be good in blockland to make it more challenging but i could not tell if it was fitting or not.
I was thinking that most games i have played have lives in them, Mostly the Mario and sonic series so i think more then finally decided to post this idea here on the forums.
Lives
- Lives only works in minigames.
- In the minigame menu, You can change how many lives each player has, How many kills needed to get another life or chance-life or how long they have to choose to use a chance-life or quit.
- You can choose to display how many lives a player has left on top of their heads or not.
- By default if you don't change it, The player starts with 3 lives and no chance-lives.
- By default, Lives can be obtained for getting a 10 killstreak, Chance-lives are for 20 kills.
- If you already got a life or chance-life, You will get another one for the next 10/20 kills you get.
- The max lives you can have is 9.
- The max chance-lifes you can have is 3.
- If the player loses all of his/her lives with a chance-life in hand, A screen will be displayed, The player has a time limit to choose to use a chance-life or quit, The answer the player has selected will be used if the timer runs out.
- Players that have lost all of their lives or selected quit will stay dead until a new round starts.
- You can choose if Lives or Chance-Lives can be obtained or not in the minigame menu.
- If the player loses all of his/her lives with no chance lives, A screen saying GAME OVER will be displayed, The player will then go into dead mode like in TDM's.
- If the player selects to use a chance-life, He/she will be respawned with 3 lives.