Author Topic: Gamemode_DOTA  (Read 349 times)

This is a simple gamemode, can utilize Slayer.
You get three bricks.
Minion spawn,waypoint and objective.

Minions spawn from the minion spawn and follow the waypoints.
This is how it works:
Minion spawn is coloured to your team.
Waypoints are coloured to your team.
Name a set of waypoints and a bot spawn the same name, and the bots spawned from X spawn will follow X waypoints.
The minions check for the nearest waypoint that
A - is named the same as their spawn
B - Hasn't been passed before
If none of these are true, they go straight to the enemy objective brick, which is a cube.

You have 2 Sub-gamemodes.
Sheilds - The objective cube has a sheild which must be taked down by the minions, and when it's down, let rip.
No sheilds - Same as above, but there isn't a sheild.

4 types of minion can spawn.

Light - Fast and weak.
Medium - Blackjack of all trades.
Heavy - Tougher, but slower.
These 3 spawn at equal ratios.
The last one is a bossbot, which is a REALLY heavy hitter with a stuffload of health which is a bit faster than the heavy minion. He rarley spawns, thankfully.

Alternate mode:
There is a gamemode with this called "Tower defence". With this on:
One team only.
The bots are enemies, but don't attack you.
The bots' health is a bit souped up.
The objective has no sheilding.
If you hold out in the time limit, you win.
If the bots destroy the objective, you lose.

Well Pink Geek and I working on a map for it. We haven't made use of it though. If anyone wants it I will give it to them if they give us credit. It was only about 1/3 done. Only the light side of the map and that didn't get all the way finished.