Author Topic: Woah, lucky people, and lame rockets  (Read 1177 times)

if only i had Halo:Reach also: i think it's nice how they made the models themselves the hitboxes instead of the entire vehical

if only i had Halo:Reach also: i think it's nice how they made the models themselves the hitboxes instead of the entire vehical

its like the opposite of tf2 where the hitboxes are outside the model


I actually like how the hit-zones on everything in that game are actually their models.


The point is: Those two rockets were targeting the aircraft, however, they didn't hit it, involving a funny situation.


« Last Edit: November 21, 2011, 09:46:20 AM by Serge64 »


I love how the halo mechanics work. I mean, sticky grenades can stick yo anything, even other stickies. hitboxes are the actual model. It's like a physics game.

The entrepreneur  kid lol