Author Topic: Weapons Scores  (Read 497 times)

Basically every kill you get with a weapon, a score is added to that weapon instead of the client. This would allow for weapon upgrades, so when you kill a certain amount of people with one weapon, you can upgrade it to a better one, but your other weapons will stay the same.

I don't think its possible to add variables to an item that save after its dropped.

I do like the idea though.

Instead of adding variables to an item, why not to the player using it.

I.E. player uses gun a lot, and it upgrades, but when someone else tries to use it, they can't.

Instead of adding variables to an item, why not to the player using it.

I.E. player uses gun a lot, and it upgrades, but when someone else tries to use it, they can't.
I want it to the weapon because a person will have more than one weapon in their inventory, so if they got added to the player any kill with any weapon will be able to upgrade any other weapon, which is basically what happens by default.

I want it to the weapon because a person will have more than one weapon in their inventory, so if they got added to the player any kill with any weapon will be able to upgrade any other weapon, which is basically what happens by default.
nonono, I mean like a category system is put in.

Everyone has this variable list, and each variable works for one weapon, or a small list of weapons.

So if player A is level 1, and Player b is level 1, they both can switch weapons that are modified at the same level.
The same can't be said for 2 different level players.