[0] onWhatever>Self>fakeKillBrick>[5][5000] onSame>Self>disappear>[-1][0] onMinigameReset>Self>disappear[0]
Code: [Select][0] onWhatever>Self>fakeKillBrick>[5][5000] onSame>Self>disappear>[-1][0] onMinigameReset>Self>disappear[0]
He wants it to fake-kill indefinetly till the minigame actually resets
onThis > Self > fakeKillBrick > 0 0 0 > -1onMinigameReset > Self > Dissapear > 0
It says Too Many Events at once. Any suggestions on how to fix this?
loel