I have been trying this a bit, but it's hard because it works so much differently from the normal events window. It also could use a thinner frame around the window to give more space for the events.
You should add a feature where you can copy certain events, and when you go to another brick that has existing different events, it just adds the copied events right below it, without deleting the original 2nd brick's events.Edit: For example:brick 1 has: onactivate>self>setcolor>pinkbrick 2 has: onactivate>self>setcolorfx>glowand I copy the event line from brick 1, and open the events on brick 2, brick 2 should look like this:0. onactivate>self>setcolor>pink1. onactivate>self>setcolorfx>glowthus the final outcome of brick 2 once activated should be pink and glow
Is there a function where you can copy the above line and paste it into the one below the one you are copying? So like if I have:OnActivate -> Self -> firerelayand then I press Ctrl C, then Ctrl V, this will appear in the next lineOnActivate -> Self -> firerelayIf so, I would hug you, and pay you.
registerOutputEvent(fxDTSBrick,ChangeDatablock,"datablock fxDTSbrickData",0);Dropdown box breaks after the first time its opened, and a GetValue error shows up in the consolealso, this is fixed once I uninstall your add-on
Then don't do that?I mean, is that an actual event?
It works fine without your add-on, and gives me the event ChangeDatablock > Dropdown list of all brick UI names, with your add-on, this only works once, afterwards, it only goes up to ChangeDatablock, the dropdown list never shows up, and the console returns the error GetValueand yes, its a real add-on, I submitted it to RTB today, changes the bricks datablock to any other brick if it isn't the same datablock/if its the same size
I was looking forward to trying this out, but the file seems to be missing even though the link works. Is this thing still being worked on at all, or has it been abandoned?