So after spending much too much time on these forums and the Steam Workshop, I have decided that I want to see what I'm worth in the modeling field. I've never picked up anything about the sort.
Here are a plethora of questions I will provide for you guys.
1. Which is best, Milkshape 3D or Blender?
2. Is it easier to enter hats or weapons in TF2 for submission?
3. I am thinking about building an e-rep as a mini modeler. Is making cute, simple, yet appropriately detailed accessories a fairly decent task to take on?
4. Should I be original with my ideas or feed Valve with stuff they want?
AAANNDD
I do realize that this journey will be a long and discouraging one. I am willing to put forth the effort to be a 3D modeler. Tell me some quick tips if you can, and I am exceedingly grateful for all of this. Thanks guys.