Author Topic: New Spawnroom Concept  (Read 1196 times)

all though this would defeat the purpose it would reduce spam fest if there were several rooms each for a different weapon and clicking the left or right arrow would teleport you to the next room, it would stop the problems heed was talking about
And would ultimately defeat the purpose.

And would ultimately defeat the purpose.
I also had a though (though highly improbable) that the specific combination of Primary and Secondary weapons would determine the place of spawn via events(one of about 5-7 bricks named for combinations)

Again, the use of a minimap spawn selection is not out of the question.

The only real issue with spawnrooms is these:
-You're getting rid of the invincible timer.
-You're also forcing them to come out of a single predicable 'spawn'.

Thus, spawnkilling occurs much more often.
you could have vce have it so when your ready to spawn you click a button then vce does a random between idk 100 if the <var:br:number> is in between 0 and 10 you will go to this spawn and so forth

you could have vce have it so when your ready to spawn you click a button then vce does a random between idk 100 if the <var:br:number> is in between 0 and 10 you will go to this spawn and so forth
Exactly.

this could get incredibly annoying with multiple people on the server.

Server mod
A shop mod.
That is what we need.
Hellshero was working on a counterstrike, but he stopped.


this could get incredibly annoying with multiple people on the server.

this could get incredibly annoying with multiple people on the server.
make one then duplicate it 32 more time each person gets a spawning room

make one then duplicate it 32 more time each person gets a spawning room

That kind of defeats the point.

That kind of defeats the point.
well its a solution to your problem

well its a solution to your problem

If you have 32 sets of this thing you may as well have a separate box for each of the weapons.

If you have 32 sets of this thing you may as well have a separate box for each of the weapons.
Another point; Item Saving.
If players were moved to a minimap room, then there would be an Item saving spot.
That way, custom classes could be easily made, and saved to use later.
It would free up some space for the people taking time to customize.

item saving is so helpful especially in these servers with 50 grenades and the one you want is 64 bricks away