Author Topic: Fliping  (Read 646 times)

I wanted to make a ninja movie and I thought, when we jump over bricks, it will do the tumble, but with short flips!
I thought this would also be used for parkour

I've had ideas for additional animations for a while. I believe the womprat player, when it was functional, was able to do all kinds of jumps. Anyway, I support this, however simply this suggestion has been presented.

/support

I've had ideas for additional animations for a while. I believe the womprat player, when it was functional, was able to do all kinds of jumps. Anyway, I support this, however simply this suggestion has been presented.

Cool- and what was wrong with the womprat player? :I

It kept crashing me like the first days of me playing blockland.

Wouldn't it conflict with regular jump?

I've had ideas for additional animations for a while. I believe the womprat player, when it was functional, was able to do all kinds of jumps. Anyway, I support this, however simply this suggestion has been presented.
It was always functional for me, Darkstar was even nice enough to give me it.

I really want this. It would also be very awesome if this was client-sided.

Wouldn't it conflict with regular jump?
It could be a playertype!

Wouldn't it conflict with regular jump?
I was thinking that you could have a keybind for it or something, or make it so that when you are holding down right click, your jumps become different.

I really want this. It would also be very awesome if this was client-sided.
there is no way this could be client sided

What if it was an event that made your player tumble with a rotational force applied? Would also need something like "OnPlayerLeaveBrick", but I want that too.

there is no way this could be client sided
I love it when people ask for these things client-sided.