Poll

Favorite Character?

Altair Ibn la Ahad
2 (33.3%)
Ezio Auditore di Firenze
3 (50%)
Conner
1 (16.7%)
Desmond
0 (0%)
Leonardo da Vinci
0 (0%)
Other
0 (0%)

Total Members Voted: 6

Author Topic: Assassin's Creed Thread - AC3 THIS OCTOBER  (Read 1439 times)




Assassin's Creed is an award winning historical fiction action-adventure open world stealth video game series that as of 2012 consists of five main games and a number of supporting materials. The games have appeared on the PlayStation 3, Xbox 360, Microsoft Windows, Mac OS X, Nintendo DS, PlayStation Portable, iOS, HP webOS, Android, Nokia Symbian and Windows Phone platforms, with a PlayStation Vita on the way, and will be coming to the Wii U. The main games in the franchise were developed by Ubisoft Montreal, with the handheld titles developed by Gameloft and Gryptonite Studios, with additional development by Ubisoft Montreal. All games in the franchise are published by Ubisoft.



Plot

All of the Assassin's Creed games take place in 2012, featuring the protagonist Desmond Miles, a bartender who is a descendent of a line of Assassins; though raised as an Assassin, he fled his nomadic family to seek out a more common lifestyle. He is initially kidnapped by the megacorporation Abstergo Industries, the modern-day face of the Knights Templar who are aware of Desmond's lineage. Desmond is forced to use the "Animus", a device that allows him to experience his ancestral memories. Abstergo is seeking to discover the location of several artifacts, or "Pieces of Eden", that hold great power, to control mankind and alter its fate, bringing humanity into a single unified group. Desmond is later rescued by a small team of modern-day Assassins and taken to a secure location; agreeing to work with them, Desmond uses their version of the Animus to continue to experience the memories of his ancestors to discover the locations of additional Pieces of Eden so they can be recovered before Abstergo can do so. While experiencing these memories, some of their abilities are genetically leaked into Desmond, known as the Bleeding Effect, giving him some of the Assassin skills of his predecessors at the cost of living with multiple sets of memories and personalities in his mind.



Games



Assassin's Creed

Assassin's Creed is an award-winning historical action-adventure open world stealth video game developed by Ubisoft Montreal for PlayStation 3, Xbox 360, Microsoft Windows, and Mac OS X. The bulk of the game takes place during the Third Crusade, with the plot revolving around a sect known as the Secret Order of Hashashin (Assassins). The player is in reality playing as a modern-day man named Desmond Miles, who through the use of a machine named the "Animus", is allowed the viewing and controlling of the protagonist's genetic memories of his ancestors, in this case, Altaïr ibn-La'Ahad, a member of the Assassins.

Through this plot device, details emerge of a struggle between two factions, the Knights Templar and the Assassins, over an artifact known as a "Piece of Eden", an ancient artifact used to control minds. The game primarily takes place during the Third Crusade in the Holy Land in 1191. The game received generally positive reviews, and won several awards at E3 in 2006.



Assassin's Creed 2

Assassin's Creed II is a historical action-adventure open world stealth video game developed by Ubisoft Montreal and published by Ubisoft for PlayStation 3, Xbox 360, Microsoft Windows and Mac OS X. It is the second video game installment of the Assassin's Creed series, and is a sequel to the 2007 video game Assassin's Creed. The game was released for video game consoles in November 2009, and for Windows in March 2010.

The frame story is set in the 21st century, with player-controlled protagonist Desmond Miles escaping from Abstergo Industries with an employee, Lucy Stillman, after being forced to relive the genetic memories of ancestral assassin Altaïr ibn La'Ahad through a machine known as the "Animus". After escaping from Abstergo, Desmond enters a device which is more advanced than the original Animus, the Animus 2.0, and relives the genetic memories of ancestral nobleman Ezio Auditore da Firenze, who lived during the Renaissance period of the late 15th century in Italy. The player controls Ezio, who becomes an Assassin after his father and brothers are murdered by a traitor to their family. While controlling Ezio, the player can explore game renditions of Italian cities, regions, and landmarks in open world gameplay.



Assassin's Creed 2 Spin-offs and Direct Sequels

Brotherhood

Assassin's Creed: Brotherhood is a historical action-adventure open world stealth video game developed by Ubisoft Montreal for PlayStation 3, Xbox 360, Microsoft Windows and Mac OS X. It was released for PlayStation 3 and Xbox 360 in November 2010, Microsoft Windows in March 2011 and Mac OS X in May 2011.

It is the third major installment in the Assassin's Creed series and the second chapter in the "Ezio Trilogy". The game is a direct sequel to Assassin's Creed II, with Ezio Auditore da Firenze and Desmond Miles returning as the main protagonists, and it takes place right after the conclusion of the previous game's story. It is the first game in the main series to feature a multiplayer mode.

Revelations

Assassin's Creed: Revelations is a historical action-adventure open world stealth video game developed and published by Ubisoft. It was released for PlayStation 3 and Xbox 360 in November 2011, and for Microsoft Windows in December 2011. It is the fourth major installment in the Assassin's Creed series and the last chapter in the 'Ezio Trilogy'. The game is a direct sequel to Assassin's Creed: Brotherhood, with the three protagonists from the previous games Ezio Auditore da Firenze, Altaïr ibn La-Ahad, and Desmond Miles returning as the main protagonists.



Assassin's Creed 3

Assassin's Creed III is an upcoming historical action-adventure open world stealth video game being developed and published by Ubisoft for PlayStation 3, Xbox 360, Wii U and Microsoft Windows. It will be the fifth major installment in the Assassin's Creed series and the third numbered title in the series. The game is set for release in October 2012. Ubisoft has said that the game will be bigger than any of its previous installments.

Assassin's Creed III will be set during the American Revolution and will feature a new protagonist called Connor Kenway, but his birth name is Ratohnhaké:ton (pronounced Ra-doon-ha-gay-doon).Set between the years 1753 and 1783, the war between the Assassins and the Templars has moved to Colonial America. The player takes on the role of a young, half-English, half-Mohawk man named Connor Kenway (also known by his birth name, Ratohnhaké:ton), who is drawn into the fight against tyranny when his home is attacked by white colonists. Over the course of the game, the player will encounter historical figures including George Washington, Benjamin Franklin, Thomas Jefferson, Israel Putnam, General Lafayette and Charles Lee. The story will span 30 years of Connor's life.



Gameplay

While the game is presented through the protagonist Desmond Miles, the bulk of the game is played as Desmond experiences the memories of either Altaïr, Ezio, or Connor through the Animus. This provides a means of a diegetic interface for the player, showing Altaïr or Ezio's health, equipment, goals, and other features as part of the Animus interface. The Animus is based on the player, as Desmond, controlling the assassin to maintain the synchronization between Desmond and his ancestor's memories. Performing actions that go against the Assassin's way or dying breaks the synchronization, effectively requiring the player to restart at a previous checkpoint. Furthermore, the player cannot explore outside of areas that the assassin has not experienced yet. There are also abnormalities within the Animus from previous users of the device.

While playing as the Assassin characters, the games are generally presented as third-person in an open world, focusing on stealth and parkour. The games use a mission structure to follow the main story, generally assigning the player to complete an assassination of public figureheads or a covert mission. Alternatively, several side missions are available, such as mapping out the expansive cities from a high perch followed by performing a "leap of faith" into a haystack below, collecting treasures hidden across the cities, exploring ruins for relics, building a brotherhood of assassins to perform other tasks, or funding the rebuilding of a city through purchasing and upgrading of shops and other features. At times, the player is in direct control of Desmond, who by nature of the Animus use has learned Assassin techniques through the bleeding effect, as well as their genetic ability of Eagle Vision, which separates friend, foe and assassination targets by illuminating people in different colors. Through the Animus interface, the player can go back to retry any past mission already completed; for example, in Assassin's Creed: Brotherhood, the player achieves better synchronization results by performing the mission in a specific manner such as by only killing the mission's target.

The games use the concept of "active" versus "passive" moves, with "active" moves, such as running, climbing the sides of buildings, or jumping between rooftops, more likely to alert the attention of nearby guards. When the guards become alerted, the player must either fight them or break their line of sight and locate a hiding place, such as a haystack or a well, and wait until the guards' alert is reduced. The combat system allows for a number of unique weapons, armor, and moves, including the use of a hidden blade set in a band on the Assassin's arm, and which also can be used to quietly assassinate targets.



"Nothing is true, everything is permitted."

Brotherhood

The game is a direct sequel to Assassin's Creed II

>direct sequel
>not assassins creed III

Ohi.
So I got Brotherhood recently.
And parachutes. I got parachutes.
Suddenly, Assassin's Creed is now Renaissance Base Jumping Simulator 2010.

Ohi.
So I got Brotherhood recently.
And parachutes. I got parachutes.
Suddenly, Assassin's Creed is now Renaissance Base Jumping Simulator 2010.
Climb up  the Castello (its near the Vatican, near the top of the map) and jump off. You get an achievement and its epic.

Ohi.
So I got Brotherhood recently.
And parachutes. I got parachutes.
Suddenly, Assassin's Creed is now Renaissance Base Jumping Simulator 2010.
...

>Leonardo's parachute design

Anyways I'm so pumped for the new Assassin's Creed, although I care less for the time period

Desmond barely did anything in Revelations (which I finished literally 15 minutes ago).
This made me happy. :D

Climb up  the Castello (its near the Vatican, near the top of the map) and jump off. You get an achievement and its epic.
Oh believe me, I have. Several times.

i'm so hyped for AC III, i preordered it a forever ago

I CAN'T WAIT UNTIL OCTOBER AUGUHR

I was messing 'round in the Castel Sant'Angelo courtyard, throwing halberds at guards and being schneaky, when suddenly Ezio stumbled as though bumping into somebody, though nobody was there. Turning around, I tried again, and sure enough, he stumbled again. He was bumping into thin air. Dropping the spear I had in my hand, I equipped the hidden blade and approached the anomaly. Upon pressing X, Ezio assassinated an invisible man, complete with a blood spurt. I heard the thud of the body hitting the ground, and looted the ghost. Twenty-six florins, some throwing knives, and some poison. Huh.

Desmond barely did anything in Revelations
Until you finish the journey and use the Desmond outfit. Then Desmond runs around Constantinople.

I feel like a game should be set in Qin Dynasty China, with Wei Yu as the protagonist. I could live with that.

Until you finish the journey and use the Desmond outfit. Then Desmond runs around Constantinople.
But no one does that because Desmond's a cigarette.

But no one does that because Desmond's a cigarette.
And because they totally butchered Desmond's face in Revelations.

And because they totally butchered Desmond's face in Revelations.
I know right.
The second I saw him I was like "wtf he didn't have that at the end of Brotherhood where'd it come from."

The New Alpha gameplay looked a little sloppy at someparts.
Like when hes walking past the guy in the hat the guy like twitched.
Buts its still alpha so