Author Topic: A real-time Youtube video-playing screen  (Read 1027 times)

I'm aware that this probably wouldn't work, but I've seen it happen in GMod, why not here?

Because Blockland and Gmod have two very different engines.
I don't think it's possible, but I have no real idea.

you dont have playx here or anything physical its possible i think but just dont know how to project/display it

I can only think of animated decals...
I remember seeing a video of a print brick automatically changing it's decal.

The problem with this is that it would have to loop through each frame like a gif(long download 24files/second of video)and it would lag a lot

99% sure it is completely IMPOSSIBLE to do it on a brick,
BUT
if it had a GUI, then it is 100% possible. HOWEVER
the client would be required to download the GUI. Next, it would have to conver the video into a demo recording-like thing, then play it on the GUI, then after it's done delete it. It's a lot of complication but I find it very worth it.
edit:
Attempting this
« Last Edit: August 14, 2012, 02:20:34 PM by superdupercoolguy »



It may not be possible, but downloading & drawing a picture isn't going to use any more resources than drawing the HUD.

I can only think of animated decals...
I remember seeing a video of a print brick automatically changing it's decal.
I did this a while ago, but that's as close as we are going to get to animated prints/videos in Blockland I'm pretty sure.

It also reminds me of something I saw in LBP. Since you can't have videos someone make a stopmotion with screenshots and stickers.

Offtopic: I'm also thinking of doing a sort of lip-syncing video in Blockland, but I need to make the faces for it first.
« Last Edit: August 14, 2012, 04:09:33 PM by GenaralSkar »

99% sure it is completely IMPOSSIBLE to do it on a brick,
BUT
if it had a GUI, then it is 100% possible. HOWEVER
the client would be required to download the GUI. Next, it would have to conver the video into a demo recording-like thing, then play it on the GUI, then after it's done delete it. It's a lot of complication but I find it very worth it.
edit:
Attempting this
You sound like if you don't have a single clue about what Torque Script is.
And I'm sure they said it would be possible if Badspot implemented it into the engine, other than that it would be a very hacky script.