But it shouldn't be that hard ot add a simple event is it
try to find a simple stream of functions
function a calls function b, b calls c, c calls d, etc
not in this mod
no, by the time you get to the point where he finally gives the user the weapon, he's checked if you have enough cash about 3 times, and you've lost the %brick variable that the user is calling it on about 4 functions ago
"forget that stuff, no let's misspell half the function names, and have functions for if() checks!" - tomtom
he's essentially obfuscated his code >.>