Author Topic: Shopping GUI  (Read 566 times)

I thought of a GUI where it would display a variety of items with the icon, a brief desc., price, and a "Buy" button. It's a little hard to explain, but if you really don't get it, I could make a preview or something.


weapons would work well with this too.

One does not simply make a GUI and expect it to magically work wherever you want it too.

One does not simply make a GUI and expect it to magically work wherever you want it too.

This.

In order for someone to make a GUI that displays guns, prices, and has the ability to buy these items, you would require a mod that has a money system, and has preferences for changing price, item, and picture.

What would be good is the ability to display VCE variables in GUIs, thus making for a more complex and design-oriented RPG.  The displaying of players' scores is possible, so I'd imagine if someone could figure out a way to store the saved VCE data into a format that is similar to players' scores, then we would be able to display this stuff.  If they did this, then your suggestion for a Store GUI would work very easily.

This.

In order for someone to make a GUI that displays guns, prices, and has the ability to buy these items, you would require a mod that has a money system, and has preferences for changing price, item, and picture.

What would be good is the ability to display VCE variables in GUIs, thus making for a more complex and design-oriented RPG.  The displaying of players' scores is possible, so I'd imagine if someone could figure out a way to store the saved VCE data into a format that is similar to players' scores, then we would be able to display this stuff.  If they did this, then your suggestion for a Store GUI would work very easily.
I meant to put the VCE part in, but I forgot to, thanks. You make some very good points in your post.