So basically this is the teledoor idea in a different sense.
You've got an activator brick/event, and when that brick is activated, another brick, call it an interaction brick does some sort of action, and it's action can have a domino effect on other action bricks.
Say like a garage door.
You've got the base action brick at the bottom named "Garage_door" and you have the activator brick named "Garage_door" which links them like the teledoors are linked.
On top of the action brick, are these, I guess you could call them shutter bricks, for a lack of a better name, and when the action brick is started, it sends a relay/signal of some sort that tells the shutter bricks to move(in all actuality, its brick teleportation) in a pre-defined path, just like a normal garage door.
If something is in the way, the door goes back down in reverse and gives the player the message something is wrong.
If players are in the way of the shutter bricks, same thing happens.
This doesn't just have to work with doors, but also other things such as complex machines, etc.
I was working on my server when I noticed I hit the limit for JVS bricks, and seeing as how I had a large map, this didn't bode too well with me.
Basically, can anyone out there make or even re-make the JVS stuff, or something entirely original?
Garage Doors
Levers
Buttons
etc.
even interactive props.
EDIT-
Garage door or any other interactive blb brick-->idea is that you've got an activator brick/event which has the same name as the brick being activated, and when the activator initaites, the blb action is started.