In my attempts to make my CRPGas realistic and comprehensive as possible, I am implementing weather - this includes snow gathering on the ground, water run-off, seasonal changes. As such, I am requesting a series of Brick-styled weather emitters. Here is the list of what I want.
-An emitter that uses the top and bottom texture of a 1x1 plate, alternating between the two. The emitter color changes to the color of the brick. Has three degrees/densities, little, medium, large, for varying degrees of precipitation. I plan to use these for leaves and snow.
-An emitter that uses the side texture of a 1x1 plate, again, color changes to the brick color and has three degrees. I plan to use these for rain, hail, and sleet.
The lowest of degrees for each would be like 3-4 drops of precipitation per second, the middle would be 6-8, and the heaviest would be 12-14
Dunno how plausible this would be, but I think it would be a really good addition to a brick-based game.
Another thing I am requesting is a lightning-looking projectile, for use with [<Named brick>] [fireprojectileatbrick], or whatever it is, I never use it. Could be good with more accurate lightning strikes.
/discuss