Author Topic: Why exactly were maps removed?  (Read 1689 times)

I have been playing blockland since v10 now and all of a sudden v21 removes the maps! Why the heck were they removed? I dont think i could play without them.

30k id >.> Alt?

OT: They were removed because they looked bad with shaders. <--One reason.
« Last Edit: November 24, 2012, 12:14:26 PM by shadow297 »

They ceased development of the game, they worked improperly, and they were messing up the codes of the game.

I have been playing blockland since v10 now
Quote
id: 39231
alt, anyways they were removed because kompressor is sick of people making maps not building, basically because they were contrary to the concept of blockland
and what master said

They were removed because they posed coding challenges that stopped baddy and kompressor from pushing out updates.

And a lot said they couldn't play without maps but look where we are now. If you insist on something map based just build your own terrain. I put up a terrain guide for that express purpose.

They ceased development of the game, they worked improperly, and they were messing up the codes of the game.
this, the reason they looked bad kompressor just added in so it seemed like we would be getting something better.

Will they ever be coming back?


The maps causing problems is the fault of the developers themselves. It is their own fault they were "broken" in the first place. It shouldn't be a matter of picking between the two because the devs cant code for both.

30k id >.> Alt?
Quote from: shadow's profile
Blockland ID:   31734


Terrain complicated the code, looked bad, and like many others have said it complicated Blocklands code, it made it harder to update the game because god terrain. Bricks are 90% faster, the glowing in the dark textures are fixed, lovey real time shadows and shaders are axed. v21 was a big improvement to blockland, why do you think Badspot put Blockland on steam AFTER V21?