Author Topic: Better bot support!  (Read 885 times)

(Please keep your replies constructive and reasonable, I dont want to deal with stupid short comments like "Never gonna happen")



I would really like bots: when playing singleplayer, the game is really empty.

I would love to make bots that can be customised by hitting them with a wrench, and changing their weapon, skin, health, datablock, respawn time and other things. I would also like to have bots that have events based on simple things like:

OnAttacked - Self - Kill

Or

OnDeath - door1(block) - door - OpenCW

Or

OnTouchWall - Self - Turn - [90] Degrees
OnTouchWall - Self - Run - Forward



It may take a lot of work, but it will be really fun! There could be so many usages, like having an RPG bot that you're supposed to fight, then the door will open, or have a bot that walks around a city...


Thanks!

Also, Event bots isn't official, and the attacking system was buggered up by the creator. Shame...
« Last Edit: December 29, 2012, 02:04:21 PM by MrRatermat »


How about instead of ontouchwall just event the wall onbottouch- [ Whatever here ]

How about instead of ontouchwall just event the wall onbottouch- [ Whatever here ]
Because I was talking about the terrain, and its rather hard to make EVERY brick command EVERY bot that touches it.

How about instead of ontouchwall just event the wall onbottouch- [ Whatever here ]

Onbottouch - Named Brick - rotate 90 degrees