Author Topic: Ladder Events  (Read 1230 times)

Events that trigger on touch.

If the player looks up while touching the built ladder, the player climbs up.
If the player looks down while touching the built ladder, the player climbs down.
Perhaps an option to set climb speed up/down.

Would this work?

Couldnt you just do onPlayerTouch > Player > Add Velocity?

Couldnt you just do onPlayerTouch > Player > Add Velocity?
its a hassle for tdms

Couldnt you just do onPlayerTouch > Player > Add Velocity?

This does not regulate players going up and down.
This is effective for making one way ladders.

I want a way to make ladders totally useful.

This does not regulate players going up and down.
This is effective for making one way ladders.

I want a way to make ladders totally useful.
What about Negatives?


What about Negatives?

Untill you give me a string of events that allows climbing/descending on a ladder by the players own will this suggestion be invalid.

Back on topic: Who can do this?

Seems a bit inconvenient for climbing down, though

I though you could get the player look vector with VCE? There's still that even that fires a relay from the player view. You could use that to change the events.

Seems a bit inconvenient for climbing down, though

When you climb down a ladder, Id hope you look down as you do so.

I though you could get the player look vector with VCE? There's still that even that fires a relay from the player view. You could use that to change the events.
I would not like to have to study VCE code before I can use it.
However, what is that other event your talking about?

When you climb down a ladder, Id hope you look down as you do so.
I mean for like climbing down a ladder when you're above it.

I mean for like climbing down a ladder when you're above it.

At that point you could just jump off the ledge to get down. If you build it right, it would work just fine. My issues are inside confined areas with ladders.

When you climb down a ladder, Id hope you look down as you do so.
I would not like to have to study VCE code before I can use it.
However, what is that other event your talking about?
I believe it's called castRelay. You could use that to determine whether the player is looking up or down and then change the ladder events depending on that.