Author Topic: Tf2 Broke  (Read 1261 times)

So today i was talking to my friend on skype and was asking him how to download HLDJ.
As he was helping me he told me to go to Library>Tf2>right click>properties>launch options

Then when i was in launch options he told me to type " -console -novid -dxlevel 60 "

He said "console" was to launch the game with console and the other two would make the game look better and be less laggy.

Here is an image of a player before i typed these things in:


Here is an image of some players after i ran the game with these options:


Notice how the pyro in the second image isn't shiny but in the first image the pyro's boots and gloves and stuff were shiny?

Now all the shiny/glare stuff is gone and all the models have really bad lighting and no glare.

Someone told me that i need to set my graphics options back to default so i did and they still look like this.

I also removed all of the launch options i typed in earlyer.

If anyone could tell me why this is happening or how to fix it i would be greatful.

Run the game once with -dxlevel 91
After launching TF2 Exit then remove -dxlevel 91

Run the game once with -dxlevel 91
After launching TF2 Exit then remove -dxlevel 91
Oh my god thank you so much

yea what you did was change DX to version 6.0
Most current graphics cards use DX11...

yea what you did was change DX to version 6.0
Most current graphics cards use DX11...
TF2 can't handle DX11 though... it goes up to DX 9 Only.


Unless their is a way to get Direct X11 on TF2, heck I'd be happy with at least Direct X10 being added to tf2.

TF2 can't handle DX11 though... it goes up to DX 9 Only.


Unless their is a way to get Direct X11 on TF2, heck I'd be happy with at least Direct X10 being added to tf2.
At this point it would be just compatibility.  Which I'm not sure how that works.  DX10 only added some framework + prettier shading, while DX11 added tessellation, a resource-hungry option that requires DX11 GPUs.  I think they're not going to really add it because it's not needed, forward versions are backwards compatible.

According to my TF2 graphics.

I run it on DirectX 9.1+
« Last Edit: January 28, 2013, 10:37:42 PM by VincentTheGuy »

TF2 can't handle DX11 though... it goes up to DX 9 Only.
Ik, was just including it for a frame of reference