1) Trying to host.
I enable a few Add-Ons, not very many. When trying to host, it passes through the stages, "Loading Add-Ons," "Loading Music," "Connecting to Host" and then as soon as it reaches "Connection Accepted," it crashes Blockland Immediately.
2) Loading the "Join a Game" Menu.
This is much more rare, but occasionally when loading the "Join a Game" menu, Blockland crashes.
BlocklandLauncher.exe and Blockland.exe are both allowed full access through the firewall. The server is ported to 28031 on a 32-player server. I repeat, I am using few Add-Ons. My thoughts are that Blockland is being overloaded memory-wise, if that is even possible. I haven't encountered this before.
This is the console.log with trace(1); activated:
console.log