Author Topic: Animation problems  (Read 1824 times)

When I animate in blender, it looks like this:

But in-game, it looks like this:

Help?
(sorry for blur in 2nd pic, DOF automatically enabled while crouching. But you can see what went wrong)

It may be a problem with your the Priority of the animation, not entirely sure if this is the case.

also: Is the right arm messed up as well?

Priority is fine, I checked.
Right arm is not messed up though.

I had this problem before, forgot how I fixed it. Anyone know how?

No help given. I am waiting such that I may fix this and therefore fix my Minecraft TDM Server and the rest of my Playertypes.

What version of blender is that? Try updating.

What version of blender is that? Try updating.
The DTS exporter is for Blender 2.49 because nobody on here wants to Python script a DTS exporter for Blender 2.6.

Do you have an armature modifier on the mesh?


Well you need an armature modifier. After you've added it uncheck envolopes and check quarternion.