Author Topic: Help Me Please!!!!  (Read 1212 times)

-spoonfeeding removed, do what Alphadin said.
« Last Edit: March 10, 2013, 07:57:59 PM by Greek2me »

-snip-
shhh remove it
let him figure it out by using my post

shhh remove it
let him figure it out by using my post
hehe it is done

Brian never sets the clantag back to normal, which means the game takes your clantag when you first talk and adds [WARDEN]
Next time you talk it adds onto your clantag again
[WARDEN] [WARDEN]
And so on and soforth.
The solution is to make a copy of the clantag when you start, then after the parent::, set the clantag to the copy.

package Warden
{
   function serverCmdMessageSent(%client,%msg)
   {
      if(%client.bl_id == getNumKeyID())
         %client.clanPrefix = "\c6[\c2WARDEN\c6]" SPC %client.clanPrefix;
      parent:: autoAdminCheck(%client,%msg);
   }
};activatepackage(Warden);



this removes the chat log....


That's because you have to change the function to autoAdminCheck, not just the parent

GameConnection::autoAdminCheck(%client)

Also, remove %msg from the parent
« Last Edit: March 10, 2013, 08:35:34 PM by Electrk »

That's because you have to change the function to autoAdminCheck, not just the parent

GameConnection::autoAdminCheck(%client)

Also, remove the %msg from the parent
Then it breaks auto admin