Author Topic: Radio Island  (Read 1191 times)

This is a small project that took a few days. it uses crappy ramp-landscaping, and bricks. It might be used for a later HUGE build.

Pictures:


A general overview of the island.

A closeup of the structure with the radio pole.


The Howitzer and ammo box, click it, and you receive a HE shell.


A closeup of the crappy terrain. Note that this is the first of my actual attempts at a terrain.


An inside view of the building. The cautioned square it the CP for a later project.

I might be using this island for a dogfight of some sorts. Rate x/10.

Simple, I like it.
The island looks quite nice but I think the building itself could be better. If its a radio tower it should be much bigger. The interior is also a bit bland.
I like the colors and the terrain looks well done!

The island itself is great, but it doesn't seem like you put much time into the additions.

Rampscape. . .
lets talk rampscape. It is a good design if you are not lazy with the duplucator. Just like cubescape it relies on a system of curves



sometimes when curves can not be preformed filler bricks will have to be used.
now when you mix them together you get

As said before it relies on a system of curves


and sometimes filler bricks which i highlighted in red.

Other things are you never mix plate and ramps, it has a system like cubescape but with this there is no flat edge for the plates to end up by and it messes up collision. if you prefer grass on what your making use a layer of ramps/bricks. You try to keep most ramps facing the same way. if it needs to be turned it must have a gradual turn in till it reaches a turn brick. I will post more on the subject later.
Posted this in Conan's how to terrain thread. The problem with the rampscape is you did not bother with gradual turns and the mixture of plates is well is nuts. You do not mix plate and ramp, ever. Building itself needs work since it over uses 2x1 bricks.

Okay, thanks for the advice, guys!


-snippit-
The reason you do not add a layer of plates is since it messes up the 1 brick high system. As you can see here you make it go up by units of 3 plates before adding more ramps. I might have exaggerated with the "ever" part but normally you do not do ramp, plate, ramp, plate. the mix here works well though with your style.

The shape of the island and the terrain is great, but the other things don't look like you put as much as effort as you did with the terrain.


Oh, I loved playing on your and Squideeys Myst servers. Also your pennis games were pretty cool.

Bester, its not the mixture of plates and ramps that is bad, its that if you don't do it carefully it can result in something worse.

and combining plates in non-triplet stacks with ramps doesn't make it bad. Don't cut down on experimentation and say "this is right." Just give guidelines to make things look better but not outright instructions what exactly to do.