Author Topic: Brick bot events (idk what else to call it)  (Read 1064 times)

Basically this:
onActivate > self > [bot events]

Or on a different brick:
onActivate > Named brick > [moar bot events]

Because for whatever reason, we don't have them yet.

Well, there's respawnBot, setBotPowered, and setBotType, but that's it.

Woops forgot to mention:
yes, ik there are already default bots and events for them, but it only works on the bothole itself.
« Last Edit: May 25, 2013, 10:14:19 PM by gr8dayseth »

Why doesn't anyone respond quickly here?

Why doesn't anyone respond quickly here?

slow board

badspot would be amazing at bot events; he made the bots himself.

Bump. Because apparently to get attention on this board it has to be at the top.

slow board

badspot would be amazing at bot events; he made the bots himself.
I though Rotondo made the bots.

Code: [Select]
Title: Hole Mod
Author: Rotondo
Enables the use of holes and tubes.
Code: [Select]
Author: Rotondo(from descripition in bot_hole add-on)

oops

well rotondo can do it