Author Topic: ZAPT Events  (Read 510 times)

There is about a TON of events that are useful for ZAPT, and I think I need these if possible

Output event - SpawnMob (to spawn a mob)

Output event - SpawnTank (to spawn a tank)

Output event - EnableSafehouse (to make the safehouse actually be a safehouse)

Output event - SetTimeLimit [empty box to type time in] (so that you can hold out as long as you can if you contacted the radio)

Input Event - OnAllPlayersInSafehouse (you can play the Monsters Without sound or display scores.)

Input Event - OnMinigameRand 3 - 5 (we just need more of these)

Output Event - KillAllZombies (Kills all of the infected. Could use a human variation.)
« Last Edit: May 27, 2013, 04:23:41 PM by WhatTheEff._. »

ZAPT is very old and broken, I wouldn't expect this to go through unless there was some kind of huge revam-

make zapt bot holes plz

a lot of these exist in zapt


ZAPT is very old and broken, I wouldn't expect this to go through unless there was some kind of huge revam-

make zapt bot holes plz
Get the playertypes from ZAPT.
onbotspawn>bot>changedatablock>whatever
(would this work?)

Get the playertypes from ZAPT.
onbotspawn>bot>changedatablock>whatever
(would this work?)

sure wouldn't my friend