You will be able to test this map tonight in our public gameplay session of The Undercover UnderCardboard Sneaking Mission.
Further details available here.
this didn't work out too great due to me hosting at handicapped times but the map actually plays really well in our playtesting with four of our super admins. (no one else joined)
simple enough to see your goals and objectives, easy enough to navigate, but hidden layers of complexity in the designs work perfectly for stealth.
In general, a perfect mix of simplicity (added to mostly by the incredible simple and pleasing VR design) with huge complexity if you study the map.
So i've made the concious decision that this is probably the best map for TUUSM we have right now.