Poll

Best Race?

Dwarves
Elves
Frogmen
Goblins
Humans
Lizardmen
Orc
Undead

Author Topic: Cube World - It's not Minecraft!  (Read 1092 times)

Cubeworld!!!

It's an action rpg game in the style of minecraft except it's a lot smoother and has smaller blocks for more details. There's crafting, pets, multiplayer, classes, leveling, climbing, and a whole lot more. (there are dungeons)



(i haven't actually bought it and i'm broke but i thought it was cool so here's a topic woweee)


To buy it, the site is https://picroma.com/buycubeworld

                                                               


                                                                               CLASSES

ROGUE

Assassin



Ninja



Skills:

Intercept - You move quickly to the selected location and attack close enemies with your special ability.

Sneak - You hide in the shadows to camouflage yourself. Stealth increases damage, critical strike chance and MP regeneration.

Shuriken Throw - You perform a backflip to seek shelter and throw multiple shuriken at your enemies.



MAGE


Fire Mage



Water Mage



Each weapon for the mage has 1 extra skill. There are also 3 active skills like a rogue.

Fire stave: mass aoe tornado of fire

Fire wand: 4 quick fireballs

Fire bracelet: 1 large fireball projectile

Fire skills:

Explosion - Chance to burn and stun enemies

Mana Shield - Damage absorbed for 30 seconds.

Teleport - Basically a blink.


Water stave: You create a big water vortex that damages all enemies longer in the AoE and also heals your allies for more total hp (if cast on them)

Water Wand: You fire a series of bigger water projectiles (which you can move around while casting) that damages enemies and leaves a large puddle behind that heals your allies while in the area of effect. 5 ticks every second for 3 seconds; 15 ticks total.

Water Bracelet: You fire a big projectile of water at your enemy that leaves behind a bigger puddle that heals your allies in the AoE.

Water Mage Skills:
Healing Stream - You cast a stream of magic water to heal the selected ally or yourself.

Mana Shield - Same as fire.

Teleport - Same as fire.


WARRIOR

Berserker



Guardian



First two skills for both classes:

Smash - Upon activation, the player leaps into the air, smashing down on the target area or enemy. Upon landing, the skill knocks down enemies in a small radius around the target, stunning them for a short time and doing a considerable amount of damage.

Cyclone - Upon activation, the character spins with their weapon(s) outstretched, damaging all nearby units. The character spins for 5 seconds. Cyclone's damage does more damage than the auto attack of the player, with the damage varying based on the weapons the player currently has equipped. Additionally, cyclone attacks all enemies within melee distance of the player slightly faster than the auto-attack of the player.

For Berserker:

War Frenzy - You enter a War Frenzy and you can charge your special attack faster.

Bulwark - Upon activation all allies to become immune to stunning and increases their defense for 10 seconds.


RANGER - Sorry there's nothing really on the wiki page. I'll tell you what I do know, though.

He uses ranged weapons, crossbows, boomerangs, and bows.

They're pretty awful.




                                                                                   RACES


No effect on gameplay whatsoever besides the size. Dwarves and goblins are the only ones able to fit in 1 cube gaps.

Dwarf



Elf



FROGS AKA THE loving BEST



Goblin



human aka boring bluh



Lizardman



Orc



Undead


You missed the other topic.


...OH MY loving GOD LOCKING